13 Ways to Animate Fast in Maya

13 Ways to Animate Fast is a Maya course packed with 13+ practical techniques to speed up your workflow. Master layered animation, auto-overlap with BasicOverRig, mocap cleanup, dynamic cameras, MoCap tools, and more for fast production results.


Primitive Planning to Polish

Primitive Planning to Polish is a Maya course teaching fast animation using basic primitive shapes (boxes/spheres).
Master reference tracing, exaggerated timing/spacing, layering, and space-switching from rough to polished shots in minutes.


Push That Pose!

This course provides a structured system for building strong, dynamic character poses. It breaks down posing mechanics using contrast, flow lines, and clear silhouettes.


AAA Game Animation Workflows

AAA Game Animation Workflows is a Maya course for mid-to-pro animators. Master efficient layered workflows, OverRig tools, and space-switching to animate faster.




About.


About

Stefan Iverson is a AAA game animator and animation instructor whose credits include The Callisto Protocol, The Last of Us Part II, Marvel’s Avengers, Shadow of the Tomb Raider, and Rise of the Tomb Raider.He teaches practical Maya workflows for game animators, with a focus on posing, body mechanics, cinematics, layered animation, and faster production ready animation techniques.


Contact.


Send Stefan a Messsage